Panthro sculpt is getting my side-eye so far, as is the paint but I need more pics. Most sculptors get him wrong, especially his face (which, I have my personal theory about that, but whateverman at this point). Hopefully, the details are at least on point so I can feel good talking myself into it.
edit: I’m seeing some concerns. If this thing weren’t likely to be $150+, I wouldn’t be critical, but since it’s priced like high end product, that’s my expectation. Panthro is missing a left arm band (couldn’t get it around that injected bicep I guess), and his boots look hard-bottom (and maybe dark colored? ok, the more I look the more I’m annoyed. They got Tygra’s feet correct! If he can have that, why can’t Panthro have his soft boots? I think artists do some weird projections on his design. Like, they just have to make him “Big Lug”). For reference on why this is annoying, Panthro’s boots are a simplified version of Shaolin Monk style footwear:
http://www.jadedragon.com/archives/martarts/shaolin06.jpg
Hopefully, no left wristband (the most common error) - but since the right wristband is blue leather not metallic, who can predict?
And the musculature and height scale once again are off for Panthro.
I’m convinced there needs to be some sort of official annotated model reference so even when artists go off model, it’s still anchored to the character design. For example: first of all, since Panthro lacks a mane, you have to lean on other details to ensure Big Cat comes across, which doesn’t mean give him a feline nose, but means, smooth that face (wtf is that jawline), and especially make sure the eyes are cat’s eyes. And despite being muscular, he’s a martial artist, not a body builder so go for stout frame with lithe muscles like an olympic wrestler, not a bodybuilder.
re-edited for posterity, plus my own reference. I started out in “getting it no matter what” territory and now I’m probably not. Dammit.